WEBVTT - Card Table and LLM evaluation

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Step 1 of 8: Deal a hand: seed 19, ten cards

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Step 2 of 8: Group the three 3s: three of a kind scores +18

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Step 3 of 8: Add the pair of 10s (+20): every loose card still counts against you

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Step 4 of 8: The exact solver checks all 115,975 groupings: the best is 59

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Step 5 of 8: LLM evaluation: 30 seeded hands, baselines with 95% intervals

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Step 6 of 8: Bring your own key: AI settings. No key is entered in this tour

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Step 7 of 8: Mocked AI response for illustration: every answer is labelled and judged

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Step 8 of 8: Accept or reject each answer; every call is in the AI audit log
